Industry News
Gaming & gift card industry statistics
Sourced statistics on the markets we work in: the platforms people play on, the hardware they use, and what they spend on games and gift cards. Each report puts every figure next to a link to the page it came from, names the editor who checked it and the date, and comes with a CSV of the data.
How these reports are made
- First-party sources first. We read figures from the company they are about — Valve for Steam, Sony for PlayStation, Microsoft for Xbox — and from regulators and statistics offices. Third-party estimates are labelled as estimates.
- Every figure is linked. Each number shows its source and the period it covers, and every report lists its sources with the date we opened them.
- Re-checked, not just republished. When a source updates, the figure changes and the report’s update history says what moved.
- Free to reuse. All figures are published under CC BY 4.0: cite them anywhere, with a link back to the report.
Read our editorial policy for how we research and correct our content, or try our free gaming calculators.
