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Free tool · Steam Community Market

Steam Market Fee Calculator

A $10.00 Counter-Strike 2 sale pays you $8.70, not the $8.50 the "15% fee" everyone quotes would imply. Steam does not take a share of the buyer's price: it takes the amount you are to receive and adds 5% plus the game's 10% on top, each rounded down to a whole cent. That makes the real cut 13% on that sale, 12% on a $1.00 one, and 66.67% on the cheapest listing the Market allows. The calculator works in both directions.

By , Data & Market Research LeadFigures checked by Rayyan OmarRates verified

Work out a sale, either way round

Enter what the buyer pays to see your payout, or what you want to receive to see the price to list it at.

Valve publishes the fee for four games by name. For anything else, set it yourself — Steam's own sell dialog quotes it before you confirm.

You receive

$8.70

From a $10.00 sale, after $1.30 of fees — 13% of the price, not 15%.

Seller receives
$8.70
Steam transaction fee (5%)
$0.43
Counter-Strike 2 fee (10%)
$0.87
Buyer pays
$10.00
Fees as a share of the sale
13%

The money lands in your Steam Wallet. Valve does not allow Market funds to be withdrawn or transferred.

On a $10.00 sale you get
$8.70$0.43 to Steam, $0.87 to the game
The real rate on big sales
13.04%not 15% — the fees are added to your amount, not taken from the buyer's
Smallest sale allowed
$0.03you keep $0.01 of it; the two one-cent minimum fees take the rest

Why it is not 15%

Steam does not take a slice of the price the buyer pays. It takes the amount you asked to receive, works both fees out from that, and adds them on top — so the share that disappears is smaller than the rates suggest.

steam_fee = max(floor(you_receive × 0.05), $0.01)
game_fee = max(floor(you_receive × 0.10), $0.01)
buyer_pays = you_receive + steam_fee + game_fee

Every fee is rounded down to a whole cent, and neither can be less than one cent. Run that forwards and a seller asking $8.70 for a Counter-Strike 2 item has $0.43 added by Steam and $0.87 by the game, which is where the familiar $10.00 listing comes from. The fees are $1.30 of that $10.00 — 13.00%, not 15%.

Run it backwards, from a listing price to a payout, and there is no clean formula: rounding down is not reversible. That is why this page exists, and why a calculator beats arithmetic on the back of an envelope.

What the fee really costs at every price

Computed with the same code the calculator runs. Read the last column downwards: the rate is worst on the cheapest items by a distance, dips below 13% in the middle, and settles just above it on anything large.

What each listing price pays a Counter-Strike 2 seller
Buyer paysYou receiveSteamGameFees take
$0.03$0.01$0.01$0.0166.67%
$0.05$0.03$0.01$0.0140.00%
$0.10$0.08$0.01$0.0120.00%
$0.25$0.22$0.01$0.0212.00%
$0.50$0.44$0.02$0.0412.00%
$1.00$0.88$0.04$0.0812.00%
$2.50$2.19$0.10$0.2112.40%
$5.00$4.36$0.21$0.4312.80%
$10.00$8.70$0.43$0.8713.00%
$25.00$21.75$1.08$2.1713.00%
$50.00$43.49$2.17$4.3413.02%
$100.00$86.97$4.34$8.6913.03%
$249.98*$217.39$10.86$21.7313.04%
$499.99*$434.79$21.73$43.4713.04%
$1,000.00$869.58$43.47$86.9513.04%

The last column is the share of the buyer’s money the fees take. It never reaches 15%: on a large sale it settles at 13.04%, and at the very bottom the one-cent minimums send it the other way entirely. * These rows were asked for at $250.00 and $500.00, which no listing can cost — see the section below. The nearest price that can exist is shown instead.

The prices no listing can cost

A side effect of rounding both fees down, and the detail that convinced us to build this rather than use someone else's.

Because both fees are rounded down from the seller’s amount, the totals they produce skip values. 259 of the prices between $0.03 and $20.00 cannot be charged by any Counter-Strike 2 listing at all. These are the first twenty:

  • $0.22
  • $0.33
  • $0.44
  • $0.45
  • $0.56
  • $0.67
  • $0.68
  • $0.79
  • $0.90
  • $0.91
  • $1.02
  • $1.13
  • $1.14
  • $1.25
  • $1.36
  • $1.37
  • $1.48
  • $1.59
  • $1.60
  • $1.71

Type one into the calculator and it says so, and shows the nearest price that can exist. Steam’s own sell dialog adjusts silently.

Limits, and who is allowed to sell

The other things Valve's FAQ states plainly and most guides leave out.

Limits

Steam Wallet balance
about $2,000.00
A single listing
about $1,800.00
Withdrawing Market funds
not possible
Balances across all of your Steam accounts count together towards the wallet cap, and you cannot list an item if your balance plus its price would exceed it.

Who can sell

  • A purchase on the account older than 7 days, but not older than a year
  • Steam Guard enabled for at least 15 days
  • The item itself must be marketable — some drops and recent purchases are not
Redeeming a gift does not count as the qualifying purchase — it has to be something bought on the account itself, which is why a wallet code is the usual way to unlock the Market.

What we found working the arithmetic out

The "15% fee" is repeated on every guide and marketplace blog, and it is wrong in a way that always favours the story rather than the seller. Fees are computed from the amount you receive and added to it, so they can never be 15% of the sale — the most they approach is 13.04%, and on a $10.00 sale they come to 13%. A seller told to expect $8.50 from a $10.00 sale is being underquoted by $0.20.

At the bottom of the price range the one-cent floors take over and the effective rate goes the other way, hard. The cheapest listing allowed is $0.03, of which $0.01 reaches the seller — a rate of 66.67%. At $0.10 it is 20% and at $1.00 it is 12%, dipping below the large-sale rate before climbing back to it. Anyone clearing an inventory of penny items is paying far more than they think.

Rounding both fees down leaves gaps in the price ladder: 259 of the prices between $0.03 and $20.00 cannot be charged by any listing at all. $0.22 is the first. Steam's own sell dialog quietly adjusts to the nearest one it can produce; this calculator says so instead.

How this calculator works

Seller to buyer

The direction Steam itself computes in, so it is exact. Your amount is multiplied by 5% and by the game's fee, each result is rounded down to a whole cent and raised to one cent if it came out lower, and both are added to your amount. That is the price the buyer sees.

Buyer to seller

Running it backwards has no closed form, because the rounding is not reversible. The calculator estimates the seller amount by dividing, then steps up or down until it finds the largest amount whose total is at or below the price you typed — and tells you when that is not the price you typed, rather than quietly changing your question.

What it does not cover

Currency conversion, which Steam applies with a rate it updates daily for cross-currency purchases, and sales tax where a storefront adds it. It also assumes the game charges the fee it is set to charge: Valve publishes only four games' fees by name, so for anything else the figure is yours to enter. Market prices themselves move constantly and are not modelled at all.

Questions about Steam Market fees

  1. How much does Steam take from a Community Market sale?

    Less than the 15% you will read everywhere, and the difference is not rounding. Steam's fee is 5% and Counter-Strike 2, Dota 2, Team Fortress 2 and Artifact each add 10%, but both are calculated from the amount you receive and added on top of it — not subtracted from what the buyer pays. So a buyer paying $10.00 means you asked for $8.70, Steam added $0.43 and the game added $0.87. The fees are 13% of the buyer's money, and on large sales they settle at 13.04%.

  2. What do I get for a $100 item on the Steam Market?

    $86.97. Steam takes $4.34 and the game takes $8.69, leaving 13.03% of the sale price in fees. It lands in your Steam Wallet, not your bank: Valve's own FAQ says Market funds cannot be withdrawn or transferred to another account.

  3. What is the minimum price on the Steam Market?

    $0.03 for a game with a 10% fee, and $0.02 for one with none. Both fees have a one-cent floor, so on a $0.03 sale the buyer's money splits into $0.01 for you and one cent for each fee — 66.67% of the sale, against 13.04% on a large one. Valve also notes that some currencies have their own minimum.

  4. How do I work out what to list an item for?

    Enter the amount you want to receive and the calculator gives you the price to put on the listing, which is exactly what Steam's own sell dialog does. The arithmetic is worth knowing if you price in bulk: take your amount, add 5% rounded down, add the game's fee rounded down, and never let either fall below a cent. To receive $10.00 on a Counter-Strike 2 item, list it at $11.50.

  5. Why will Steam not let the buyer pay the exact price I typed?

    Because both fees are rounded down from your side, there are prices no listing can cost. The first one is $0.22: the seller amount below it produces $0.21 and the next one jumps past it. Between $0.03 and $20.00 there are 259 such prices, including $0.22, $0.33, $0.44. Type one in and the calculator says so, and shows the nearest price that can exist.

  6. Which games charge a 10% fee?

    Valve names four in the Community Market FAQ — Counter-Strike 2, Dota 2, Team Fortress 2, Artifact — and each is set at 10%. Every other game's fee is set by its own publisher and Valve does not publish a list, which is why this calculator lets you type the rate in rather than guessing. If you do not know it, list the item in Steam's own sell dialog and read the fee it quotes before confirming.

  7. Can I withdraw Steam Market money to PayPal or a bank?

    No, and this is the part people discover too late. Valve is explicit: all Community Market sales and purchases are completed with the Steam Wallet, and the funds cannot be withdrawn or transferred to another Steam account or to a bank or third party. The money can only be spent on Steam. Sites offering to cash a Steam balance out are not doing so with Valve’s blessing.

  8. What are the wallet and listing limits?

    Valve caps a Steam Wallet at about $2,000.00 and the price of a single listing at about $1,800.00, with equivalents in other currencies. You are also blocked from listing an item if your existing balance plus the sale price would push you over the wallet cap, and balances across all your accounts count together towards it.

  9. Who is allowed to sell on the Community Market?

    Valve's requirements are: a purchase on the account older than 7 days, but not older than a year; steam Guard enabled for at least 15 days; the item itself must be marketable — some drops and recent purchases are not. Redeeming a gift does not count as the qualifying purchase — it has to be something bought on the account itself. A Steam wallet code does, which is the usual way people unlock the Market on a new account.

  10. How up to date is this calculator?

    Both fees, the minimum, the limits and the eligibility rules were read from Valve's Community Market FAQ on 20 September 2026, and it is linked under Sources. Valve says of its own fee that it "may be increased or decreased in the future", so this is a page we re-check rather than set and forget. Figures are in US dollars; the arithmetic is the same in any currency, but the one-cent floors become one-unit floors.

Sources

Every figure the calculator uses was checked against these pages on .

  1. Steam SupportCommunity Market FAQ
  2. ValveSteam Subscriber Agreement

Update history

  1. Published. Reproduces Steam's own arithmetic rather than approximating it: 5% and the game's fee, each computed from the seller's amount, rounded down, with a one-cent floor. Checked against known sales — a $10.00 listing pays $8.70 and a $100.00 listing $86.97. Flags buyer prices that no listing can produce, which no other calculator we could find does.

Market money can only be spent on Steam, and a new account needs a real purchase before it can sell at all. A steam wallet codes covers both.

  • Steam gift cards and wallet codesWhat a wallet code is worth, which denominations exist, and how a purchase unlocks Market access on a new account.
  • Changing your Steam store countryWhy your Market prices are quoted in the currency they are, and what changing it does to your wallet.
  • Steam key checkerCheck and clean Steam keys in bulk, decode every activation error, and — for publishers — see which keys were activated.

Who maintains this tool

Data & Market Research Lead, Virtwave · Built and maintains this calculator

Noor runs market research for Virtwave, tracking gift card volumes, redemption patterns and fraud trends across the 80+ countries we deliver to. She compiles our data reports from primary government sources (FTC, central banks) and the major market-research houses, and cross-checks every figure against our own transaction data before publication.

Rayyan Omar

Senior Gaming Commerce Editor, Virtwave · Checks every figure before an update

Rayyan covers console and PC gaming wallets for Virtwave, with deep specialism in PlayStation Network, Xbox, Razer Gold and Steam. He has been writing about digital gaming commerce since 2020.

Virtwave sells Steam wallet codes, which is why we track how the Steam economy works. Valve did not pay for, review or approve this calculator, and we do not buy or sell Market items.

Use these numbers in your own article or video

You are welcome to quote any figure on this page. Please link back to the calculator so your readers can check the numbers when Roblox changes them — we keep this page up to date.

Link (HTML)<a href="https://www.virtwave.com/tools/steam-market-fee-calculator">Steam Market Fee Calculator by Virtwave</a>
CitationHaddad, N. (2026). Steam Market Fee Calculator. Virtwave. https://www.virtwave.com/tools/steam-market-fee-calculator

Virtwave is not affiliated with, endorsed by or sponsored by Valve Corporation. Steam and Counter-Strike are trademarks of Valve Corporation. Figures are in US dollars; the amount Steam quotes in its own sell dialog is the one that applies.

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